SurfacePlacement
SurfacePlacement =
"draped-billboarded"|"draped-flat"|"absolute"|"relative"|"relative-to-scene"
Defined in: src/ExpoArcgis.types.ts:206
How a geometry’s z value is interpreted against the scene’s surface. Mirrors SurfacePlacement.
draped-billboarded— z ignored; drawn on the surface, always facing the camera. The default.draped-flat— z ignored; drawn lying on the surface, so it tilts with the terrain.absolute— z is height above sea level, independent of the surface.relative— z is height above the surface.relative-to-scene— z is height above scene layers (buildings, meshes) where present, falling back to the surface elsewhere.